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| CHANGES IN Version 2: |
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* Changes to the Readme file, to help you with your object editing.
* New Cool Interface (Sorta)
* New Object Database System (Split objects into seperate levels)
* X,Y,Z Position and Rotation values are now shown as UNSIGNED Shorts for easier editing.
* Updates to Ram Segment Code Database, Object Database(s) and Object Id Database.
* I figured out that some object id's only work in certain area's, so I split up object id's into different levels. (eg. If you put King Bom-Omb in Castle Grounds, the game crashes)

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|     INITIAL RELEASE   |
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*Program was released at Rarewitch Project.